Below
are our best-selling team building workshops and activities.
Each of these events has been run in every imaginable situation
with every type of audience. Our customers must have good
taste because these are all on our Facilitators Favorites
list!
Chain of Command
Team challenges and tough choices - Discover the setbacks of communication gaps the fun way!
If you want your group to start interacting and enjoying themselves from the word go, then Chain of Command is your best bet.
Chain of Command is a game that fosters problem-solving skills but is an ideal icebreaker. Chain of Command enphasizes facing challenges as a team through trust and co-operation.
A glimpse into Chain of Command
The game has a line-up pattern without the ability to turn around to communicate and therefore the name Chain of Command. The facilitator indicates a strict deadline. This will simulate a fair amount of “real life” office stress among the participants. Using the many variations to Chain of Command, you can help participants discover the pitfalls of gaps in communication and to appreciate the nuances of different communication styles.
This is a game that has a lot of fun in store for the facilitator too. You can create even more challenges and raise the bar in fun quotient, by making the going extremely tough for capable teams. But at the same time you can play benevolent, by simplifying the task for a troubled team that may be stuck and not having any fun at all!
Ideal For: Icebreaker, problem solving, trust, pure fun, communication.
Read more about Chain of Command...
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China Syndrome, $99.95
This event is often considered impossible in the beginning. To solve it,
the participants will need critical thinking, excellent coaching and communication
skills, shared leadership and perseverance.
This is a challenging
activity that works well with organizations that have cross-functional
rolls that support one common product or service. It addresses the issues
of alternate leadership and support roles that help accomplish the larger
task.
A glimpse into
China Syndrome:
The group must prevent
a 'China Syndrome' from occurring by pouring the contents of one bucket into
another using only the materials provided and staying outside a large
circle. Any person using the materials must be blindfolded. Given a short
timeline, this event can challenge ANY group.
Ideal For:
Coaching, problem solving, critical thinking, communication.
Read more about China Syndrome...

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Dont
Touch Me, $39.95
Warning: this
event can lead to major paradigm shift. Dont Touch Me
will challenge the team to think outside the box and challenge the actual
and implied rules.
This is a great application for both incremental process improvement and massive improvement. Both are necessary as well as asking 'dumb' questions.
Creativity, communication
and problem solving and all areas this team building activity will cover
in great discussion in the debrief.
Do not let the low
cost of this exercise fool you, this is a POWERFUL exercise and is one
of our facilitator favorites.
Ideal For:
Problem solving, critical thinking, communication, perfect for use before
a brainstorming session!
Read more about Don't Touch Me...

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Let
Go My Ego, $69.95
Spiraling conflict and a gathering
storm within the team but finally a strategic solution!
High pressure, stress, conflict and
divergent views that reflect the real life work place are simulated in
this well thought out and remarkable mind-bender game.
Every team member
is an important spoke in the wheel of an organization and wields a significant
influence on the group process. In this game, team members will find themselves pitted against
each others views. They must work through frustrations and differences
of opinion to solve this strategically challenging exercise.
A glimpse into Let Go My Ego:
Participants
will be asked to pick a partner and form two parallel lines with the partners
facing each other. A bar is placed along the index fingers of the team.
The team has to co-ordinate the movement of the bar based on the instructions
provided. A solution for this exercise is almost impossible!
While Let Go My Ego
is a 'team'- based activity, it also emphasizes the accountability of
each individual and their responsibility to communicate well.
Ideal for: communication,
problem solving
Read more about Let Go My Ego...

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Team
Shackles, $79.95
Overcome challenges by ‘unlocking’ the
compartments in the mind!
If people in your organization tend
to work in isolation or in ‘compartments’, if information sharing or seeking
a co-worker’s counsel is non-existent, then you need Team Shackles. Team
Shackles can bring about a paradigm shift in attitudes toward fellow workers.
The game demonstrates how the whole team can benefit if there is willingness
to seek and give help. It will also build confidence within the group
and disprove the notion that some things are impossible.
A glimpse into Team Shackles:
This exercise has a simple setup but
offers a great challenge. Within each team participants are ‘handcuffed’
to each other. The challenge is not only in each pair untangling the Shackles
but in the entire team getting disentangling within a given time limit.
In this game you will notice some stereo-typical
behavior among participants. Although the game requires the entire group
to untangle, pairs that have managed to un-cuff earlier than others will
usually not offer their help to other team members until time is running
out or sometimes not even then. It was not in the 'rules'!
The game attempts to correct this behavior
and develop a more supportive and helpful attitude among participants.
Read more about Team Shackles...
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Win
Win Win
Collaboration Vs Competition – What should a team’s strategy be?
In
this game participants will discover that competitive spirit works only
up to a point but it is collaboration that actually builds success. As
the game develops, it becomes apparent that working towards a common goal
yields far better results. The activity revolves around a profit maximization
objective. The game offers lessons in collaboration both within teams as
well as across teams.
A
glimpse into Win Win Win:
The activity
consists of 5 rounds. If you like, the 5 teams could be given names that
reflect different departments or functions in your organization. The game
works well for intra-departmental collaboration as well as inter- departmental
collaboration.
The 5
teams are arranged around a large loop and the exercise requires the participants
to collect balls from the central loop as well as from other teams. These
balls represent organization profits and the challenge in the exercise
is to maximize profits.
In a
variation to the game, you can defuse the competition between teams by
combining the profits earned across teams in each round. In such a scenario,
the teams will have several opportunities over the 5 rounds to improve
the overall profits for the organization. This will highlight the benefits
of identifying a common goal and collaborating rather than competing to
achieve the highest possible score/profit.
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